Config changes
Most mods are fine out of the box and don’t typically need tweaking. They’re already tuned well. However, some mods offer optimizations that are disabled by default for mod compatibility, which we enable. Here’s a full summary of what we change out of the box.
If you are making a modpack, you may want to disable the ModernFix mixins to prevent possible issues with certain content mods.
All versions
- Minecraft
simulationDistancefrom12to8
- Dynamic FPS
states.*.volume_multipliersto1.0states.unfocused.frame_rate_targetfrom1to10states.invisible.run_garbage_collectortotrue
- FerriteCore
useSmallThreadingDetectortotrue
- Mod Menu
mods_button_stylefrom"classic"to"icon"game_menu_button_stylefrom"replace"to"icon"update_checkertofalsecount_librariestofalsecount_childrentofalse
- ModernFix
mixin.perf.dynamic_entity_rendererstotruemixin.perf.dynamic_resourcestotruemixin.perf.faster_item_renderingtotrue
- Very Many Players (server)
show_async_loading_messagestofalse
1.20.1 specific
- Cull Less Leaves
randomRejectionfrom0.2to0.0